Plane, bike, hiking. I'm tired of being forced to just crash or fly around useless. The maximum range of the missile can be seen in the lower part of the view, in the example it is 3,500 m, and the bigger bar below it shows the range of the currently aimed point. Flying the Phantom FGR. keys 1-4 drop/use machine guns , cannons , rockets , bombs, when you are in the hangar you have to equip different secondary weapons weetad you can't have bombs rockets torpedoes and weetads all at once. Any thoughts on whether this is good idea and if not why? The cumulative effects of a full set of upgrades is more noticeable in Historical and Full Real battles. Some more advanced helicopters have the additional option of locking the stabilized sight to a moving target, thus allowing semi-autonomous guidance of the missile. 20112023 Gaijin Games Kft. Often an additional targeting pod is needed for this, which will take up one pylon. Jagdpanther). Torpedoes tend to be by themselves when you equip them. I want to fit both the aim7 and aim9. You will be able to have up to 20 customizable weapon presets along with the standard ones. In-game, they are a potent weapon to have at your disposal, allowing you to destroy enemy ground or naval targets from several kilometres away. Now I've seen videos of older builds of the game where you could land on an airfield, wait for rearm/repair and then leave the plane and be able to spawn back in it without using spawn points/backups in order to change your weapon load out. I personally just use bombs on ships instead since they work too. Are you flying in Simulator mode? Taking off or adding in torpedoes is also a good possibility as you suggested as they do alter flight characteristics when not needed. New guns, like flight performance components, tend to grant a slight improvement to e.g. All trademarks, logos and brand names are the property of their respective owners. No humiliation involved here. Now there are no planes for me to shoot at and 20mm air targets are useless against pretty much any ground vehicle with a roof. In War Thunder, television-guided missiles refer to a class of missile guided by "optical contrast seekers". You repair and reload and everything then when your finished and waiting there leave the plane. If you press "2" you shoot your secondary gun. I'll try it again next time i have a good opportunity. You also will be able to edit, remove, copy, and switch places with any custom setup at any time. Add some colour to your garage of deadly hardware with these War Thunder skins. The best part is that you can chose, with mixed load, what can be dropped first. Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support. There are three main types of weapon upgrades: new guns, ammunition unlocks, and pylons. The default keybinds for manual missile guidance will prevent you from manoeuvring your aircraft with the keyboard at the same time. It's one of the many "tricks" that you somehow must learn in this game that you either find by accident or have to ask. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You have to repair/re-arm and then when you "Respawn" you can leave the plane. assign left click to the "Fire Guns" command, as well as to "Fire primary weapon"; though personally I find this more cumbersome, as for guns I need to decide within split seconds, if I want to use cannons, MGs, or both. And when you have an overload of secondary weapons, it can get annoying to always need to cycle them (which means setting a control for each is better for those aircraft, which defeats the purpose of the system). All trademarks, logos and brand names are the property of their respective owners. By Dont worry too much, though, theyre not particularly expensive, and even if you go on a crazy spending spree and have no money left at all you can always equip the default options for free. 20mm or 12,7. There is a setting, but you'll have to play around with the key bindings to what you're comfortable with, of course. To begin with, familiarise yourself with the following controls: To set up the weapons selector, you should first bind the "Fire primary weapon" control. That certainly works better with a joystick; Arcade and Realistic mode simplify a lot for mouse control. Ok. Well I'm a complete idiot. Oh god, thanks! For a brand new plane, you wont be able to change any of these. Oh gf. Bombs and rockets (even big ones) that blow up near a ship generally do nothing or negligible damage. Valve Corporation. It's super confusing but worth it for multiple missiles! B. The Ballistic Computer is a system found on some modern aircraft and helicopters used to aid the player in the delivery of unguided air-to-ground munitions. The missile will guide itself towards the target, leaving the pilot free to manoeuvre the aircraft and evade any anti-air defences. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. My first impression is this would really mess the MM which already has some issues. In-game, they are a potent weapon to have at your disposal, allowing you to destroy enemy ground or naval targets from several kilometres away. Missions with multiple bases for instance is a good time for rockets to hunt bombers with, or kill ships Destroyers and Light Cruisers. Nah, they just hired Mike Tyson to work on the keybindings. Active radar homing (ARH) missiles have a radar emitter built in so that they don't have to rely on target illumination by the aircraft that fired it, making them fire-and-forget weapons. Once launched, the missile will attempt to keep itself in the centre of the beam that is projected out from the launch platform. Hover your mouse over a locked upgrade and a box will show the RP required to unlock it, a Buy icon underneath will show the cost in gold eagles to immediately purchase it. I'm wondering if u can switch between missiles. All trademarks, logos and brand names are the property of their respective owners. When I brought up this topic he didn't know that you could change planes/load outs either so I guess they haven't. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Naturally, combat on water is a far cry from what you might be used to in a tank or jet fighter. Powered by Invision Community. Unlike Aviation. Depiction ofany real-world weapon orvehicle inthis game does not mean participation ingame development, sponsorship orendorsement byany weapon orvehicle manufacturer. but is there a better setup? In future updates, we will introduce this option for other top-tier planes and helicopters. Help? and our This is more an issue for me in ground RB. I can do it on DS4, look at the control binding section illustrated here. Have you ever loaded the wrong kind of ammunition or accidently picked torpedoes when there were no ships to hit? If you want to see the exact contents of an ammunition belt hover your mouse over it, in this case the Soviet Universal 7.62mm belt: Ammunition choices depend on the country and calibre of weapon. New comments cannot be posted and votes cannot be cast. To return how it was pre-Update 1.101, you then use the "Exit Selected Weapons Mode" Button. 20112022 Gaijin Games Kft. Also another good change would be to simply remove the death penalty to eject on an undamaged plane. For a bomber you might have a few choices of bombload; the BB-1, for example, can carry 12 x 50kg bombs, or 6 x 100kg, or 2 x 250kg once youve unlocked the pylon upgrades. Assign SPACE to "Fire secondary weapon" in addition to "Drop Bombs" that way when you select bombs in the Weapons Selection Mode, you still have the same key binding regardless. Changing those in game alters the intended selection process. I found that to be a pretty good way of doing air superiority, but it falls apart as soon as you try to carry rockets, bombs, and whatnot. I wouldn't hold my breath waiting for it to come in near future though. #5 Dec 11, 2013 @ 11:54am Reddit and its partners use cookies and similar technologies to provide you with a better experience. Archived post. Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. Beam riding missiles are operated using a radar or laser beam to guide them to the target. Once youve unlocked new secondary weapons or ammunition belts you can fit them to the aircraft using the drop-down arrows in the bar at the top of the upgrade screen. MM would have to consider rearming a possibility and thus include ammo not selected at MM selection as available for mission. Privacy Policy. It doesn't seem far fetched that we should be able to change weapons/bombs(maybe even planes) on the airfield. Note that in-game these guidance systems might work differently than their respective real counterparts or the missiles might use a different guidance system than in reality. Have fun~. Connection to the missile can be by wire or radio waves. So outside the mode you have e.g. As well as researching new aircraft, you also unlock modifications for your current planes as you fly them, enabling you to knock out the worst of the dents and service the engine for a bit more speed. The OP is right, I shouldn't have to land, eject and then change the load out, if I land and repair, I should be able to change the load out, without having to eject. Depending on the plane your using you might have bombs + rockets for one or the other. Again, I wouldnt worry about using gold eagles on low rank aircraft. The upgrades can be bought with silver lions (earned in-game) after you unlock them, but if you really cant wait you can purchase locked upgrades with gold eagles (real money). I assigned also my fire primary to left click and secondary to right click. The weapons on your planes in hanger are part of the current MM process for team member selection. 0. Small bombs (50kg/100lb) have to be very precisely placed, they do little splash damage, larger bombs give you a bit more leeway, particularly useful if youre intending to bomb from altitude where strategic targets need heavy ordnance to destroy them. Similar to researching new aircraft, you select one of these upgrades to research, and then gain RP towards unlocking it each time you fly the aeroplane. The key set for Maximum Value will pitch the plane up and the key for Minimum Value will pitch the plane down. Though, as per the old maxim, quantity has a quality all its own, I tend towards the other maxim that bigger is better and would opt for the 100kg or 250kg options. The first of this type of weapon were used in the Vietnam War. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. ~Keebird The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. When you buy a new plane you might think youre getting a shiny factory-fresh model in tip-top condition, but Im afraid thats not the case; as a rookie youre assigned a battered old thing thats had several not-so-careful owners. This is the control which will fire your selected primary weapon (usually your guns), so you should bind it to the same key you usually use for your guns (left mouse button by default). By Here's the settings: I highlighted the ones to switch/fire with. The torpedo will have travel time so lead moving targets. Press J to jump to the feed. There's also "Switch Radar Search on/off" which I think you also need to key-bind. Some weapons have ammunition optimised for air or ground targets, useful if you know youll mostly be dogfighting or strafing; most have a tracer option thats very pretty but generally not so damaging, or conversely a stealth option with no tracers, damaging but makes it more difficult to visually adjust your fire. The targeting device often features a significantly zoomed-in view which makes target acquisition easier. Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. 1. . IMPORTANT*** It is not broken and everything works fine. Talisman gives an RP bonus for the aircraft, worth considering in the higher ranks, but not so vital at lower levels when research comes quickly. Processor: Intel Core i5 or Ryzen 5 3600 and better, Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher, Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported). It will be players that decide what and how many weapons they need for a combat mission. New comments cannot be posted and votes cannot be cast. OS: Most modern 64bit Linux distributions. You assign a button to "Fire Secondary Weapon" to fire the selected weapon while in the Selected Weapons Mode. War Thunder is a vehicle combat game developed by Gaijin Entertainment. 1kg = 2.2lb, so as a very rough rule of thumb you can multiply or divide by 2 to get a general idea of comparative bomb loads, or type a phrase like 500lb in kg into Google and its handy-dandy converter will give you a more precise figure. The weapons on your planes in hanger are part of the current MM process for team member selection. Most helicopters also feature a gunner view, in which the missile can be directed separately to the helicopter. For a bit more detail, Googling around a specific gun usually turns up some info about the ammunition they use, or *plug* theres an article about the guns and ammunition of the RAF in Issue 3 of the War Thunder Community Magazine, with other nations to hopefully follow. A_Lemonn2 7 hr. However on second thought it could easily be added to the hanger itself. Enabling sight stabilization will also display the range to the target in the gunner view. You dont switch between them , you either have one or the other that i have experienced . Press question mark to learn the rest of the keyboard shortcuts, Boeing XF8B, sexy US Contra prop Gaijin plz. Ctrl for rockets and Space for bombs and torpedoes. During battle, what button is generally used to switch between bombs, rockets and torpedoes? Hi, there, folks. Okay so is there any way to change a plane's load out in RB without spawning in a backup vehicle? This will take control of say a top mounted .50cal while the main turret will be locked in place. Thanks! There's new settings so you can fire all of your secondary weapons with the same button. The types of ammunition available will depend on the weapon calibre and country selected. This page was last edited on 15 March 2023, at 18:53. Thanks from my side also. By MateoAztec, February 2, 2014 in Arcade Battle Discussion. The first two groups of upgrades allow your plane to fulfil the Olympian ideals of Faster, Higher, Stronger. I just use bombs and rockets after turning off weapon selection mode. I have a friend how started playing recently and did the tutorial. So for guns I currently don't use the Primary Weapons Selector Mode at all and keep my assigned buttons (LMB = Cannons, RMB = MGs, SHIFT+LMB = additional guns, e.g. These missiles have a camera in the nose that transmits a greyscale image to the pilot, allowing them to select and lock onto a high contrast static or moving target. Press J to jump to the feed. : SPACE = Bombs, KEY2 = AAM, KEY3 = AGM, KEYx = etc Then switching into the mode you have: SPACE = Bombs (if selected), SPACE = AAM (if selected), SPACE = AGM (if selected), SPACE = etc. Can someone explain to me the proper process? On paper it's awesome but actually trying to use it yeesh. So I go ahead and try to do this so I can equip some rockets on my plane as I didn't originally spawn with them, but all I do is kill myself and lose my plane. I want to fit both the aim7 and aim9. Did you set these bindings or are they default now? Official channel. Powered by Invision Community. 862K subscribers Subscribe 2.8K 61K views 6 months ago In this episode: 00:00 . When launched from an aircraft, the SACLOS guided missile will fly towards the direction in which the aircraft's nose is pointing.